// LoPlayer.h : main header file for the LoPlayer application
//
#pragma once

#ifndef __AFXWIN_H__
	#error "include 'stdafx.h' before including this file for PCH"
#endif

#include "resource.h"       // main symbols

class CLopSettings;
// CLoPlayerApp:
// See LoPlayer.cpp for the implementation of this class
//

class CLoPlayerApp : public CWinApp
{
public:
	CLoPlayerApp();


// Overrides
public:
	CLopSettings* GetSettings() const { return m_pAppSettings; }

// Implementation

public:
	afx_msg void OnAppAbout();
	DECLARE_MESSAGE_MAP()

public:
	virtual BOOL InitInstance();
	virtual int ExitInstance();
private:
	void SetStoreSettingsFileName(void);
private:
	CAutoPtr<CLopSettings> m_pAppSettings;
};

// extern CLoPlayerApp theApp;
CLopSettings& AfxGetAppSettings();
CString MultiStr(UINT id);
CString MultiStr(LPCTSTR lpsz);